Remember
Spray-clicking like an action game hides the lesson.
Order of the Sinking Star wiki and guides for beginner Undo, walkthrough, Steam demo, worlds, Gold Rooms, and Discord.
Last updated: October 2026
Steam · PC, PS5, Switch 2 · single-player
Trailer
Order of the Sinking Star loop: explore four worlds, learn a verb, undo freely, then merge systems in Gold Rooms.
Order of the Sinking Star is a Narrative puzzle adventure · grid exploration from Thekla, Inc. (published by Arc Games, Gamirror Games), released October 8, 2026 on PC (Steam) · Steam Deck · PlayStation 5 · Nintendo Switch 2. From director Jonathan Blow (Braid, The Witness): a massive puzzle adventure with more than one thousand hand-crafted puzzles.
You are transported to a realm of curious magic, dangerous contraptions, and vicious monsters. Explore four distinct worlds, each with its own mechanics, characters, and stories, then watch as they collide. Puzzle systems intertwine, creating new gameplay possibilities. Explore at your own pace, revisit worlds, and return to challenges as you see fit.
This Order of the Sinking Star wiki groups four worlds, Gold Rooms, and puzzle verbs. The Order of the Sinking Star guides below cover beginner Undo, the Steam demo, and Discord. A second Order of the Sinking Star wiki pass should still match Steam app 499170. Use an Order of the Sinking Star guide when you need the next verb, not a combat build. Steam Deck support listed on the Steam store page. Verified October 8, 2026. Not affiliated with Thekla, Inc. or Arc Games, Gamirror Games.
| Title | Order of the Sinking Star |
|---|---|
| Developer | Thekla, Inc. |
| Publisher | Arc Games, Gamirror Games |
| Director | Jonathan Blow |
| Platform | PC (Steam) · Steam Deck · PlayStation 5 · Nintendo Switch 2 |
| Released | October 8, 2026 |
| Mode | Single-player |
| Setting | Overworld · Heroes of Hauling · Mirror Isles · The Promise · Skipping Stones to Lonely Homes |
| Price | $29.99 USD (check live store) |
| Xbox / Mac | not listed |
| Last verified | October 8, 2026 |
Beginner Undo, world walkthrough, Steam demo, and Discord for this **Order of the Sinking Star wiki**. Jump to a section, then open the matching **Order of the Sinking Star guide**.
Grid steps, Undo, checkpoints, first Overworld hour.
Four cardinal worlds, then Gold Room merges.
Free Steam slice — progress carries over.
Official invite from Steam socials — channels TBA.
Overworld plus Hauling, Mirror Isles, Promise, Stones.
Characters, puzzle verbs, Gold Rooms, achievements.
Teaching rooms → demo → four worlds → merges.
Demo window, date lock, October 8 launch.
Order of the Sinking Star is a grid puzzle adventure. The Overworld is open immediately. Undo is the intended loop — leave a stuck room instead of force-solving it.
One move is one tile. Read lighter ground as walkable when the art is teaching.
Spray-clicking like an action game hides the lesson.
Experiment in small bursts, then rewind. Some restarts can also be undone.
Checkpoints exist so a failed sequence is not a save wipe.
North (Heroes of Hauling) and East (Mirror Isles) are the common first hour.
There is no required world order.
If a room is only grinding old verbs, take another cardinal route.
Later Gold Rooms will smash systems together on purpose.
The Promise can disable a verb until a room is powered.
A “broken” ability is often a room-state puzzle.
1000+ handmade rooms. Full solution dumps defeat the design.
Use Discord for hints, not pastebins, in hour one.
This is Jonathan Blow / Thekla’s 2026 puzzle adventure — not Roblox, not Xbox, not macOS.
The Overworld is open from the start. There is no single correct first world.
Undo and checkpoints are the intended loop. Treat a stuck room as a lesson, not a fail state.
North (Heroes of Hauling) is the gentlest on-ramp; East (Mirror Isles) is the other common first sample.
Demo progress carries into the full game (publisher statement). Do not expect a Roblox-style codes menu.
Gold Rooms are the late hinge: clearing one bridges two worlds. Do not spoil full solutions on a first pass.
Four worlds, then collisions. Do not paste a Witness or Braid room list onto this campaign.
Push / party
Sokoban crew: push, pull, swap, charm, protect.
Reflections
Swap with a projection; step back from glass to throw it farther.
Beams
Gems, light, powered rooms, teleport and rock-break.
Water paths
Throw stones, ride lily pads, plan routes you cannot undo casually.
The Steam demo is a large slice, not the 1000-room campaign. Publisher: progress carries over.
Free on Steam
North is largest; East second; West appears as a long beam sample.
Full game
Full South, most Gold Rooms, and late collisions stay behind purchase.
Official community invite https://discord.com/invite/PcCxqvfeKK. Channel names are not published here.
Prefer store socials
Invite codes can rotate. If discord.gg/PcCxqvfeKK fails, use the Steam page.
Four cardinal realms on an open Overworld. Overworld · Heroes of Hauling · Mirror Isles · The Promise · Skipping Stones to Lonely Homes.
North. Party of complementary movers. Best first hour.
East. Reflections as tools, not cosmetics.
West. Gems and beams. Rooms can be unpowered.
South. Water paths and lily pads. Late combos with hauling.
Six dual-world combination areas. Confirmed pairings include beams+mirrors and haul+stones. Details on the Gold Rooms page.
Heroes, verbs, Gold Rooms, and trophies — the four lookup systems on this wiki.
Puzzle heroes
Queen, thief, warrior, wizard, talking boat — plus demo names marked TBA.
Verbs
Push/pull, mirrors, beams, stones, Undo, hazards.
Merge
Bridge two worlds. Dual-mechanic puzzles.
Steam
Store lists Steam Achievements. Names TBA until a dump.
A self-paced puzzle campaign. Checkpoints below are habits, not a timer.
Undo, grid, one verb family.
You can rewind a mistake on purpose.
If you still have the free slice, finish its North/East lessons.
You know demo ≠ 1000-room campaign.
Sample West beams and South stones when the first two verbs feel automatic.
You can name all four world verbs.
Dual-mechanic bridges after gold tiles open.
You stop hunting a raid boss that does not exist.
Notes, optional achievements, leftover rooms.
You can name what is still missing without a combat list.
Order of the Sinking Star milestones below are store and press dates, not invented patch numbers.